
Detaching them will allow you to see through the holes, but there's not really anywhere else for the pipes to go, so you might as well leave them. The fist holes are the exhaust attachment points, although the gun can still fit if the exhausts are in place.

The three solid colour mix also feels very G1, as do the boots and feet. There's a G1 feel about this mode, from the Hot Rod like exhausts on the back of his forearms to the generally square shape of the toy. The colour scheme works fairly well, although the extra orange and presence of some red paint makes this mode's colours a little less appealing that the car mode. The face is fairly detailed for that of a basic, with nifty transparent blue eyes (no lightpipe since the front of the car sits behind the head). The chest and boots are painted white while his face and waist are silver and the feet black. The head and upper arms are mid blue with the groin, forearms and thighs orange.
#Transformers cybertron clocker full
Remember that mid blue and orange plastic so scarce on the car mode? Well it's in full force now. Fold back the front of the car, swing out his shoulderblades, rotate the head and attach shoulderblades to the chest. Swing the doors down to form his arms and unfold the forearms. Remove the engine block, open the panels underneath the back of the car and flip out the back to form his legs, then close the panels again.

The fact that there's so much paint leaves him awfully susceptible to paint wear, while the removable exhausts might get lost - although the latter fit firmly and there's no real reason to leave them aside. The details here are impressive, the weapon is great and the colours good (although the red planet key is better left off). I like this car mode a lot more than I thought I would. Removing the engine block and exhausts leaves a somewhat bare looking convertible, which isn't awful but it's not as cool as Clocker with the trims. Granted, it's not bad, but I don't see why it's so special. The engine block really impresses me - unlike many weapons that attach in vehicle mode it looks like it belongs, it's been a while since we've seen one this well executed ( Heavy Load of RiD to be exact).įor some reason the card draws attention to the fact the exhausts are removable, like it's some great feature. Inserting his Planet Key (code: s129) into the back of the engine block behind the cabin will cause it's sides (and the winglets) to spring up, allowing you to swing out orange cannons, which will happily sit on either side of the cabin if you remove the key and fold the sides back down - my preferred weapon option.

Clocker doesn't roll so well but all four wheels to turn easily. The play value here is pretty good for a basic car without axles. There's a small Autobot logo stamped on his bonnet - I guess they had to make it small since there's a lot happening here for a basic. Other than the sleek, open roofed vehicle which suits the Speed Planet theme perfectly, Clocker has twin mid blue moulded seats inside his cabin, three large silver exhaust pipes on the doors (think Hot Rod) and small winglets on the back. There are some great aspects to this vehicle mode. The white, silver and two blues work well together and there's but a hint of orange, giving Clocker a good colour scheme. The only toys that come close are G2 Hubcap & G2 Bumblebee. I don't think I've ever seen another transformer with so much paint on it - maybe 20% of Clocker is unpainted in this mode.

There are some hints of mid blue and orange here and there, which along with the transparent blue are the base colours of the toy. A silver and white sleek looking racer with transparent blue headlights, windshield and tyres.
